I would like to point out something that could be improved upon. When an enemy such as the thief girl spawns it’s always off-screen. However, if you’re close to a world border she will stay offscreen making it a lot harder. I know you can move to get her to follow you, but perhaps make it so that she spawns to the right always? That’d work perfectly fine. Thanks!
Also an interesting feature, if you put a cake in her mouth and start poking her in the stomach, when burping occurs the cake disappears. Maybe you should either make an animation of her burping it out or accidentally swallowing it, just a feature). Thanks again for a great job, I look forward to your next updates as I'm most interested in the interaction with the dragon, and thanks again for your work)
By the way, I've noticed a strange thing. When I was playing the browser version and at a certain point fed the dragon to the limit, when it remains the last stage before the rise, I continued to feed her almost close and there was a sound of jumping on her stomach and the game froze and the browser page turned white, the game itself went, but it was not visible, that is the build with the game in the browser turned white. That's it)
Greetings. You did a great job on the game, will there be any more interactions with the dragon? Like stroking and patting on the belly? Like switching them with a separate button for example? And reactions to the interaction with the dragon? Thanks for your work and what do you plan to do next in the game?
More interactions are indeed among things I plan to add, but I can't promise I'll have time to do it before game is 1.0.
I plan to first polish the game more, and make the gameplay loop cleaner and more enjoyable in the main level. For instance stuffing the thief will be more rewarding and she'll drop powder when you jump on her :)
A new rare variant of golems will also be added, harder to catch but higher reward !
I did not end it immediately after playing the FEED ending, nor did I kill all the puppets. During the battle, I fired a cake, which resulted in a recurring ending choice. The dragon lost its belly and lay on the ground. When I continued to feed, , the dragon never seems to have enough.
In one of the previous downloads, I fed the dragon fully and then fed it even more fully. But I didn't kill all the puppets, and it didn't end the game. When I canceled the end game, I was attacked by the puppet and launched a cake at the thief. As a result, the cake hit the lying dragon, and the dragon lost the texture of its huge belly. Another feeding prompt appeared, and a BUG appeared.
Oh, as a reminder, i can see you've put a lot of work into this! Despite whatever you may have faced to this point - just take a break for now and carry on later when you're feeling like it. Don't get pushed by demanding comments for now.
Update veri nice👍! On the other hand, i noticed that cake's ejection speed differs from default to ultra fast randomly, therefore reducing your overall accuracy.
Is there an update to the game that adds a level system? For example, when you defeat the dragon, she returns to the next level with additional weight and a larger stomach, and adds new enemies and new foods.
When could we see the alternate interactions like belly-slapping or rubbing? I’d love to know. Btw, great job on the latest update! Keep up the good work! I’d love to see how this’ll come along! ( I’d like an interaction screen for the final weight gain btw )
Can someone screen record the hot bit at the end and link me to said screen recording?
I SUCK at PC games and my track pad is spotty at best so can someone PLEASE screen record the hot bit and send it to me? a 5 minute scene really isn't worth the near 2 hours i've spent trying to get there myself so
I could recomend you this the main problem is thief
The wolf run at it and go backwards when close soo you can hit it and kill it easily.
The thief, wait for throw a dagger and hit 2 times then wait for the next dagger thar might shoot imediatly before take her out or better enough shoot two cakes at her mouth.
You have muuuch time to fit the 80 cakes down her throat~ go and kill golems till had 20-30 gunpownder and go to stuff her, then stuff the thief again kill the wolf that is your only real danger and before she even reach the second backery you will beat her ♥️
its challenging and fun, albeit the new enemies of the fast dog and the knife ninja make the game harder to beat than in the previous versions...
will you add an easier/sandbox version of the game too? (because i really like the dragoness and her WG process, and the game is too frantic to enjoy the situation without losing due to the many hits/enemies)
other than that, i would love to see more interaction screens/options for the player and the dragoness, her design is very beautiful and stylish!
excellent work, plz make more games like this, keep up the good work!
Will you make a more NSFW version? If so could you add toggles for different genders for example like: Female, Male, both or Futa. Also animations for each of them. If you do plan on doing this, I'd definitely be looking forward to playing it more and more as it gets closer to the finished product. Also make a patreon page so we can support you more. I love the game a lot already so I'm exited to see whats to come in the future.
Why are builds 0.6.2 and 0.6.3 not available to download here? Also, when I click the link to go to the most recent version of the game, the game doesn't fully load in properly and is super laggy. Like, for the actual background it only loads up to the house, and beyond that it's just pitch-black except for the sprites of enemies, the dragon, and the cake stand.
If you have this kind of issue with the web version I recommend trying to use another browser like Firefox (if it doesn't solve it I can only advise to wait for the next downloadable build).
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I really can't do this game....
minipatchnote 0.7.5 : (game polish update)
I would like to point out something that could be improved upon. When an enemy such as the thief girl spawns it’s always off-screen. However, if you’re close to a world border she will stay offscreen making it a lot harder. I know you can move to get her to follow you, but perhaps make it so that she spawns to the right always? That’d work perfectly fine. Thanks!
Also an interesting feature, if you put a cake in her mouth and start poking her in the stomach, when burping occurs the cake disappears. Maybe you should either make an animation of her burping it out or accidentally swallowing it, just a feature). Thanks again for a great job, I look forward to your next updates as I'm most interested in the interaction with the dragon, and thanks again for your work)
By the way, I've noticed a strange thing. When I was playing the browser version and at a certain point fed the dragon to the limit, when it remains the last stage before the rise, I continued to feed her almost close and there was a sound of jumping on her stomach and the game froze and the browser page turned white, the game itself went, but it was not visible, that is the build with the game in the browser turned white. That's it)
Thanks for reporting it, are you able to reproduce this bug ?
I tried to do it a few times but it didn't work, apparently it was just a fluke.
Greetings. You did a great job on the game, will there be any more interactions with the dragon? Like stroking and patting on the belly? Like switching them with a separate button for example? And reactions to the interaction with the dragon? Thanks for your work and what do you plan to do next in the game?
More interactions are indeed among things I plan to add, but I can't promise I'll have time to do it before game is 1.0.
I plan to first polish the game more, and make the gameplay loop cleaner and more enjoyable in the main level. For instance stuffing the thief will be more rewarding and she'll drop powder when you jump on her :)
A new rare variant of golems will also be added, harder to catch but higher reward !
That's cool, I'll be looking forward to it
minipatchnote 0.7.4 :
the belly need's a bigger hit box in the interactive end screen.
the entire left side is missing.
a little bug can`t end? but i like it............
thanks for reporting I'll try to fix it ! Could you tell me under what precise circumstances the bug happened ?
I did not end it immediately after playing the FEED ending, nor did I kill all the puppets. During the battle, I fired a cake, which resulted in a recurring ending choice. The dragon lost its belly and lay on the ground. When I continued to feed, , the dragon never seems to have enough.
I would like to trigger this glitch
Please make this into a feature somehow. (Like a level 2/phase 2 thing?)
how did you do it
My native language is not English:
In one of the previous downloads, I fed the dragon fully and then fed it even more fully. But I didn't kill all the puppets, and it didn't end the game. When I canceled the end game, I was attacked by the puppet and launched a cake at the thief. As a result, the cake hit the lying dragon, and the dragon lost the texture of its huge belly. Another feeding prompt appeared, and a BUG appeared.
I feel like the best way to enjoy this game is to listen to " Quad Citys "space jam" on repeat until you win.
minipatchnote 0.7.3 : main menu now added to the game (still WIP) as well as fullscreen and volume options.
Just wanna check in! How you doing, BubbleBloat? ( btw you’re like my fav game dev! All the best in this new year! )
Oh, as a reminder, i can see you've put a lot of work into this! Despite whatever you may have faced to this point - just take a break for now and carry on later when you're feeling like it. Don't get pushed by demanding comments for now.
thanks for caring :3
would be good if there was pause button
found a bug.
if the cake is flying to fast, the game won't register it hitting the thief girls mouth, thus she wont eat it.
Update veri nice👍! On the other hand, i noticed that cake's ejection speed differs from default to ultra fast randomly, therefore reducing your overall accuracy.
update is too great, we waiting for new =)
Thanks for doing this game =)
Will there be any popping in the future?
That's not planned for the game currently
Aw would've been a cool feature, best of luck on your game it's looking great so far!!
Is there an update to the game that adds a level system? For example, when you defeat the dragon, she returns to the next level with additional weight and a larger stomach, and adds new enemies and new foods.
Another great update, can't wait to see you add next
Also the game is balanced perfectly fine currently. Most mistakes made feel like my own and the game is much more generous than it use to be.
When could we see the alternate interactions like belly-slapping or rubbing? I’d love to know. Btw, great job on the latest update! Keep up the good work! I’d love to see how this’ll come along! ( I’d like an interaction screen for the final weight gain btw )
BubbleBloat, could you please answer? I’d love to know. Thanks!
needs something so it can be replayed with ease
I've played it several times and it's still as fun as the first time. (sorry for my bad English...again xd)
how much time we need to wait until update?
bad game to hard
yeah lol I'm hoping to get my claws on a screen recording of someone who is actually good at the game playing the game
Can someone screen record the hot bit at the end and link me to said screen recording?
I SUCK at PC games and my track pad is spotty at best so can someone PLEASE screen record the hot bit and send it to me? a 5 minute scene really isn't worth the near 2 hours i've spent trying to get there myself so
please help me
I could recomend you this the main problem is thief
The wolf run at it and go backwards when close soo you can hit it and kill it easily.
The thief, wait for throw a dagger and hit 2 times then wait for the next dagger thar might shoot imediatly before take her out or better enough shoot two cakes at her mouth.
You have muuuch time to fit the 80 cakes down her throat~ go and kill golems till had 20-30 gunpownder and go to stuff her, then stuff the thief again kill the wolf that is your only real danger and before she even reach the second backery you will beat her ♥️
Good game, ignore the one pathetic loser who insists the game is dogshit because they fucking suck at games lol
Would it kill you to get good at the game, you fucking scrub?
calm down theres no need to get so worked up over some troll
this is a very beautiful and fun game!
its challenging and fun, albeit the new enemies of the fast dog and the knife ninja make the game harder to beat than in the previous versions...
will you add an easier/sandbox version of the game too? (because i really like the dragoness and her WG process, and the game is too frantic to enjoy the situation without losing due to the many hits/enemies)
other than that, i would love to see more interaction screens/options for the player and the dragoness, her design is very beautiful and stylish!
excellent work, plz make more games like this, keep up the good work!
An interesting game.I would like something similar, but with a pregnant lifestyle.
Will you make a more NSFW version? If so could you add toggles for different genders for example like: Female, Male, both or Futa. Also animations for each of them. If you do plan on doing this, I'd definitely be looking forward to playing it more and more as it gets closer to the finished product. Also make a patreon page so we can support you more. I love the game a lot already so I'm exited to see whats to come in the future.
noice game lol
Happy new year! Dear Developer)
Thanks ! Happy new year to you as well :)
its a year of the dragon, lads...
You know what to do :)
Why are builds 0.6.2 and 0.6.3 not available to download here? Also, when I click the link to go to the most recent version of the game, the game doesn't fully load in properly and is super laggy. Like, for the actual background it only loads up to the house, and beyond that it's just pitch-black except for the sprites of enemies, the dragon, and the cake stand.
If you have this kind of issue with the web version I recommend trying to use another browser like Firefox (if it doesn't solve it I can only advise to wait for the next downloadable build).
minipatchnote 0.6.3 : made the game slightly easier (no additional content - hopefully there will be in next one)
I hope the next time you will also post it on twitter.
btw Happy New Year!
cannon's buged.
cakes velocity change's randomly and drastically.
Are you still actively working on this? Just wondering…
why i cant feed?
amazing game